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Volume Rendering – V-Ray 3.0 includes optimized Phoenix FD.
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Color Accurate Workflows – An improved V-Ray Frame Buffer.Faster Feedback – The new Progressive Image Sampler.Faster Ray Tracing and Rendering Performance.Optimized workflow and user interface – Quick settings, Light Lister, Tooltips, Updated default render settings.New VR cameras with support for 6×1 cube maps and spherical stereo images and Shade Map for optimized stereoscopic rendering.V-Ray RT GPU enhancements – Hair & fur, Subsurface scattering, Displacement & subdivision surfaces, Light Cache GI, Anisotropic highlights, UDIM textures, Texture baking, QMC sampling on NVIDIA CUDA devices.V-Ray 3.0 for Maya is built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.0 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya. V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.
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